“You have the ability of the most recent character killed by the Demon. You know which & might register as they would.”
If the Demon kills a player, mark them with the RUNE EATER IS reminder. The Rune Eater now has this player’s ability, and will wake at night when this character would normally wake.
At the earliest opportunity, wake the Rune Eater, show the character token that the RUNE EATER IS. Put them to sleep.
Each time the Rune Eater is targeted by an ability that detects or affects a certain character or alignment, choose what character and alignment the Rune Eater registers as. (Do whatever is appropriate, such as showing a good character token, nodding, giving finger signals, or allowing an ability to work that would normally only affect a certain character or alignment.)
<aside> 📌 Optional rule: If the Rune Eater is registering as the Demon, the game does not end. If you are using this rule, you declare that you are doing so before the game starts.
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<aside> <img src="/icons/more_gray.svg" alt="/icons/more_gray.svg" width="40px" />
Type | Minion |
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Artist | IconFinder |
“More… MORE… MORE.”
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<aside> 📖 The Demon kills the Courtier. The Rune Eater learns this and gains their ability. The next night, the Demon kills the Rancher. The Rune Eater learns this, loses the Courtier ability, and gains the Rancher ability.
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<aside> 📖 The most recent character killed by the Demon is the Rodent. When the Rune Eater dies, they lose their Rune Eater ability, but keep the Rodent’s.
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Leviathan and Rune Eater: The Leviathan’s most recent nominee registers as the most recent kill to the Rune Eater.
Riot and Rune Eater: The Riot’s most recent nominee registers as the most recent kill to the Rune Eater.
Matsuraid and Rune Eater: The Matsuraid’s most recent nominee registers as the most recent kill to the Rune Eater.