Summary:
“If you die, the Demon has a 2nd Demon ability (they choose which): each night, they choose which to wake for (if possible).”
The Porcher gives the Demon a bonus ability.
- If the Porcher dies, the Demon wakes to choose a 2nd Demon ability — it cannot be their current Demon character. The Demon gains the ability in addition to their current one and is in effect while they are “the Demon”. If there is only 1 Demon character on the script, they gain that one.
- The Demon does not register as their 2nd ability — they have not changed character.
- If the Porcher is drunk or poisoned when they die, the Demon doesn’t gain a 2nd ability until the Porcher becomes sober and healthy.
- If the Demon player changes, that new Demon wakes to choose a 2nd Demon ability, and if there is more than one living Demon, the Storyteller chooses which Demon gains the ability.
- After the Demon has chosen a 2nd Demon ability, if they would wake for both, they choose which to wake for.
How to Run:
If the Porcher dies, mark them with the DINNER TONIGHT reminder.
During that night, wake the Demon. Show them the THIS CHARACTER SELECTED YOU info token, then the Porcher token. The Demon points to a Demon character that is not their own. Place that Demon’s character token next to the Demon’s character token in the Grimoire. Mark the new token with the Porcher’s 2ND ABILITY reminder.
The Demon has the 2nd ability, in addition to their own. If applicable, add a night token to the night sheet. Each night, from then on, if both abilities would wake, prompt the Demon to choose which to wake for — they wake for the ability they choose and not for the other (even though they still have its ability).
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Information
“Pigs are filthy, but a good source of protein regardless.”
Showcased in

≡||| OVERTURE III: AMBER |||≡
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Examples:
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📖 The Porcher dies. The Imp chooses to gain the Vortox’s ability in addition to their own. From then on, when they would wake, they choose which of the two to wake for.
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📖 The Porcher dies. The Shabaloth chooses to gain the Ojo’s ability in addition to their own. Then they choose to wake using the Ojo’s ability. A player is regurgitated because they still have both abilities.
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Meta:
Tips & Tricks:
- Try not to die. The longer you live, the less time the Demon has to use a 2nd ability.
- Take a glance at the other Demons on script. You know the Demon will have 2 of their benefits if you die, so be prepared to factor in both.
- If a Demon on script can move, keep any eye on who dies after you do. You may catch a newly utilized Imp starpass or Fang Gu jump.
Bluffing as the Porcher:
When bluffing as the Porcher, there are a few things to keep in mind:
- Use your ability as an excuse to not be executed. An old strategy but a classic.
- Play to paranoia. The Demon has far more options if the Porcher dies. Make sure those are on town’s mind.
Jinxes:
Official Characters