Summary:


“Each day, you may publicly guess any players’ characters: if all are correct, all die.”

The Cowboy can kill any player who they know.

How to Run:


Each day, once only, if the Cowboy publicly declares that they wish to use their ability, enter the circle, holding the Grimoire. Allow the Cowboy to guess the characters of any number of players. (Use the INCORRECT reminder if you wish.) If any are incorrect, nothing happens. If all are correct, the guessed players all die – add shrouds to each.

<aside> 📌 If the Cowboy is guessing too fast, prompt them to slow down.

</aside>

<aside> <img src="/icons/more_gray.svg" alt="/icons/more_gray.svg" width="40px" />

Icon_Cowboy_evil.png

Information

Type Minion
Artist BakedIce

“This town ain’t big enough for the seven of us…”

</aside>

Examples:


<aside> 📖 The Cowboy correctly guesses the Librarian as the Librarian, and the Gossip as the Gossip. Both players die immediately.

</aside>

<aside> 📖 Alex and Evie are Village Idiots, and Marianna is the Plague Doctor. The Cowboy guesses that Alex, Evie, and Marianna are all Village Idiots. Nothing happens.

</aside>

<aside> 📖 The Cowboy doesn’t use their ability at all until 3 players are alive, including them. That day, they publicly and correctly guess who the Rancher is, killing them.

</aside>

Meta:


Tips & Tricks:


Fighting the Cowboy:


Jinxes:


Official Characters

Cowboy and Spy: If the Cowboy is in play, the Spy does not see the Grimoire, until the Cowboy dies.

Cowboy and Widow: If the Cowboy is in play, the Widow does not see the Grimoire, until the Cowboy dies.