Summary:


β€œEach night*, you may choose a player nominated by evil today: they die.”

The Chupacabra kills marked prey.

How to Run:


If an evil player nominates someone, mark the nominee with a PREY reminder.

Each night except the first, wake the Chupacabra. They either shake their head no or point at a player. Put the Chupacabra to sleep. If the Chupacabra chose a player marked PREY, that player dies - mark them with a DEAD reminder. Remove all PREY reminders.

<aside> <img src="/icons/more_gray.svg" alt="/icons/more_gray.svg" width="40px" />

Icon_Chupacabra_evil.png

Information

Type Minion
Icon Source OnlyGFX.com

β€œGoats.”

Showcased in

FGD.png

Fungal Goat Disease

</aside>

Examples:


<aside> πŸ“– Amy, DeShaun, and Evin were nominated by evil today. Tonight, the Chupacabra learns them and chooses Evin. He dies.

</aside>

<aside> πŸ“– Julian and Sarah were nominated by evil today. Tonight, the Chupacabra learns them and shakes their head no. Nothing happens.

</aside>

<aside> πŸ“– No-one was nominated by evil today. Tonight, the Chupacabra does not wake.

</aside>

Meta:


Tips & Tricks:


Fighting the Chupacabra: