“If a neighbour dies, the next alive player in that direction (if good) dies too.”
If one of Bulwark’s neighbours die, check if the closest alive player in the other direction from the Bulwark is good. If so, they die immediately. (Do not say why.)
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"Don't."
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<aside> 📖 Sat clockwise from the Bulwark are the Witch, dead Politician, dead Dreamer, then a General. The Witch dies by execution and the General dies too.
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<aside> 📖 Sat anticlockwise from the Bulwark are the Tinker, then the Chariot, then the Snake Charmer. When the Tinker dies, nothing else happens.
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