Summary:


“Each night, you may choose 2 players (they learn this): they die tomorrow night. Players who offer the most might not die.”

The Bloodwrite makes its victims bid against each other.

How to Run:


Each night, wake the Bloodwrite. They either shake their head or point at 2 players. Put the Bloodwrite to sleep.

If the Bloodwrite chose 2 players, mark them with CHOSEN reminders. Wake the chosen players individually and show them the THIS CHARACTER SELECTED YOU info token and the Bloodwrite token.

During the day, these players may make private or public offers to the Storyteller.

Each later night, just before waking the Bloodwrite, you can take one of that day’s offers. Act out it out accordingly and mark the successful bidder with the SOLD reminder. Otherwise, they die - Mark the loser (or both players) with the DEAD reminder.

<aside> 📌 Negotiate with your players! If there’s a deal that you’ll definitely deny, let them know or make a counter.


If you have to, propose extra conditions to an unfair offer. If you can’t make it work, deny it. at night.


If a deal involved that person having to die, consider letting them know that it was taken.


Tir-far’s rule (Optional): Players who offer the most might live (& rise if they were dead).

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<aside> <img src="/icons/more_gray.svg" alt="/icons/more_gray.svg" width="40px" />

Icon_Bloodwrite_evil.png

Information

Type Demon
Artist TheDarkArtist

“We'll start the bidding at 5 gold pieces. 6. 7. Constant Intoxication. An arm and a leg from the man in the wheelchair. Going once…”

Showcased in

AitAH.png

Atrocities in the Auction House

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Examples:


<aside> 📖 The Bloodwrite ****chooses Amy and Doug. Amy offers that the Demon can choose a third player tonight. Doug offers that he becomes evil. That night, the Storyteller takes Doug’s offer - He becomes evil, and Amy dies.

</aside>

<aside> 📖 The Bloodwrite ****chooses DeShaun and Evie. Neither offer appeals the Storyteller and both die that night.

</aside>

Meta:


Tips & Tricks:


Fighting the Bloodwrite: