“You know a phrase. Each dusk, if publicly, no other alive good player said it or a Minion guessed it (even if dead), your team loses.”
During setup, write a phrase on a piece of paper, or on a phone.
During the first night, wake the Blabbermouth. Show this phrase, then put them to sleep.
Each day, if you hear an alive good player (not the Blabbermouth) say their phrase, mark them with the PHRASE SAID reminder.
Each day, once only, an alive Minion may publicly guess what the Blabbermouth’s phrase is. If correct, mark the Blabbermouth with the GUESSED reminder. If they are incorrect, nothing happens.
Each dusk, if the Blabbermouth’s phrase was not said today or if they are marked GUESSED, declare that the game is over and which team has won. Otherwise, remove the PHRASE SAID reminder if it was placed.
<aside> 📌 If something extremely similar to their phrase has been said, give it to them. Likewise for guesses made by Minions.
If you are unsure if the Blabbermouth’s phrase has been said, simply wake them and ask who has said it: they must answer honestly. It is considered cheating otherwise.
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<aside> <img src="/icons/more_gray.svg" alt="/icons/more_gray.svg" width="40px" />
Type | Outsider |
---|---|
Artist | TheDarkArtist |
“Did you hear about Maria? I heard she’s hiding in the inn. Yeah, we can’t let anyone know.”
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<aside> 📖 The Blabbermouth’s phrase is “Town Crier is a Demon bluff.” Each day that they are alive, an alive good player says the phrase, “Town Crier is a Demon bluff.” On day 3, no-one says their phrase by dusk. Evil wins.
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<aside> 📖 The Blabbermouth’s phrase is “That’s weird.” The Poisoner publicly guesses that the phrase is “Holy moly”, and then the day after, correctly guesses that it is “That’s weird.” Evil wins at dusk.
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Blabbermouth and Matsuraid: If the good Blabbermouth's phrase is guessed and the Matsuraid is in play, good only wins if a Minion or Demon is executed.