Summary:


“You start knowing the alignment of the player X steps clockwise from you. [X Birdwatchers (up to 3)]”

The Birdwatchers see further together.

How to Run:


While setting up the game, before putting the character tokens in the bag, replace zero, one, or two Townsfolk tokens with Birdwatcher tokens.

During the first night, wake any Birdwatcher. Count 1 step clockwise per in-play Birdwatcher, & give a thumbs up or a thumbs down according to that player’s alignment. Put that Birdwatcher to sleep. Repeat until all Birdwatchers have acted.

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Icon_Birdwatcher_good.png

Information

Type Townsfolk
Artist [N/A]

“I’ve never seen anything like it. In fact, I’m not sure I’ve seen it all.”

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Examples:


<aside> 📖 Tom, Tir-Far, and Tania are all Birdwatchers. On the 1st night, Tom learns ‘good’ because Connor is sat 3 steps clockwise from him & is good. Tir-Far learns ‘good’ because Tania is sat 3 steps clockwise from her & is good. Tania learns ‘evil’ because Ben is sat 3 steps clockwise from her & is evil.

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<aside> 📖 In clockwise order, Alex is the only Birdwatcher, Callum is the Lleech, Maia is the Gambler, and Sophia is the Cerenovus. On the 1st night, Alex learns ‘evil’ because Callum is sat 1 step clockwise from him & evil. Callum is bluffing as a Birdwatcher & claims that he learned a player was evil. In presence of 2 players claiming to be a Birdwatcher, Alex believes that Maia is evil, and Callum throws Sophia under the bus.

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Meta:


Tips & Tricks:


Bluffing as the Birdwatcher: